I recently wanted to try Mike Ware's 2019 'simple' cyanotype process and decided to calibrate everything using Peter Mrhar's EDN v2.2 software. I'm using a Canon PRO-100 so other Epson-centric solutions weren't an option. So I enter a 3-4 month rabbit hole...
My goal was simple: get a reasonable approximation of what I see on my monitor on print. The end result was that after numerous trials I consistently got the same calibration LUTs, for color, compensation, and screen proof, but it was off. So, either I was doing something wrong, or EDN was. I first tried to make sense of the EDN code, but reading the raw javascript code didn't get me very far, so I started checking my process.
I decided to settle on sRGB as my color space throughout the process, so I calibrated my monitor for sRGB, and made sure all photoshop documents were also using sRGB. I found the hard way, especially when moving photos from Lightroom to Photoshop that one has to know exactly what color space is being used otherwise the EDN generated LUTs (or at least the screen proof one) was going to be off.
The scanner I use is a Canon officejet 8600, which seems to be good enough, but it wasn't super clear what color space it uses. When using the standalone scanner tool it seems to use 'Generic RGB' profile, and when importing directly to Photoshop it seems to properly convert to sRGB. So I think I'm good there.
The color EDN picked for me for the negatives was H=330, pretty consistently. I also did some tests for paper type profile, and ended up using 'matte' which had better UV blocking.
I went through an excessive amount of paper and pictorico transparencies to do the main EDN procedure. My chemistry, papers, transparencies, and printer were constant and I got a pretty consistent set of compensation and screen-proof LUTs. The linearized comp curve was this:
However, my prints were consistently too washed out, too light, compared to what I was seeing on my monitor. At the end, I had to create my own compensation curve on top of EDN's screen-proof, by trial and error and using my eyes, to get it right. I'm now pretty happy with the results, but the whole point of using EDN for me was to get here without having to manually adjust it.
The manual compensation I had to add to EDN's screen-proof to make it match my prints is something like this, which is pretty drastic.
This of course means that I have to re-adjust the images with the new screen-proof layer which is not optimal. I may at some point reverse engineer this into the linearization adjustment.
So, I have no idea why EDN didn't work for me out of the box. I tried my best to check every step of the way to make sure I wasn't doing something wrong. I didn't have the patience to figure out the EDN javascript code, so I'm just going to conclude I am doing something wrong.
Please share your experience with EDN whether you've had similar issues or have been more successful.
My goal was simple: get a reasonable approximation of what I see on my monitor on print. The end result was that after numerous trials I consistently got the same calibration LUTs, for color, compensation, and screen proof, but it was off. So, either I was doing something wrong, or EDN was. I first tried to make sense of the EDN code, but reading the raw javascript code didn't get me very far, so I started checking my process.
I decided to settle on sRGB as my color space throughout the process, so I calibrated my monitor for sRGB, and made sure all photoshop documents were also using sRGB. I found the hard way, especially when moving photos from Lightroom to Photoshop that one has to know exactly what color space is being used otherwise the EDN generated LUTs (or at least the screen proof one) was going to be off.
The scanner I use is a Canon officejet 8600, which seems to be good enough, but it wasn't super clear what color space it uses. When using the standalone scanner tool it seems to use 'Generic RGB' profile, and when importing directly to Photoshop it seems to properly convert to sRGB. So I think I'm good there.
The color EDN picked for me for the negatives was H=330, pretty consistently. I also did some tests for paper type profile, and ended up using 'matte' which had better UV blocking.
I went through an excessive amount of paper and pictorico transparencies to do the main EDN procedure. My chemistry, papers, transparencies, and printer were constant and I got a pretty consistent set of compensation and screen-proof LUTs. The linearized comp curve was this:
However, my prints were consistently too washed out, too light, compared to what I was seeing on my monitor. At the end, I had to create my own compensation curve on top of EDN's screen-proof, by trial and error and using my eyes, to get it right. I'm now pretty happy with the results, but the whole point of using EDN for me was to get here without having to manually adjust it.
The manual compensation I had to add to EDN's screen-proof to make it match my prints is something like this, which is pretty drastic.
This of course means that I have to re-adjust the images with the new screen-proof layer which is not optimal. I may at some point reverse engineer this into the linearization adjustment.
So, I have no idea why EDN didn't work for me out of the box. I tried my best to check every step of the way to make sure I wasn't doing something wrong. I didn't have the patience to figure out the EDN javascript code, so I'm just going to conclude I am doing something wrong.
Please share your experience with EDN whether you've had similar issues or have been more successful.
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